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      xtameembb posted an update

      23 hours ago

      I Climbed Silksong’s Cogwork Core So You Don’t Have To

      By 2026, I had heard every horror story about Silksong’s Cogwork Core. White Palace? Path of Pain? Cute little warm-ups. Pharloom apparently looked at those and said, ‘Hold my silk.’ The upper Cogwork Core is a vertical gauntlet of spikes, grapple points, and enemies that seem personally offended by your continued existence. And at the top? A music puzzle. Because of course it is. I climbed it, I died a lot, and I solved the Architect’s Melody puzzle so you can suffer slightly less. You’re welcome. 💀

      What You Need Before You Start Climbing

      Before you even think about yeeting yourself into the upper Cogwork Core, you need three things. I’m putting them in a tidy table because my brain is still recovering from the platforming and it likes boxes now.

      Requirement
      Why it matters

      Defeat the Cogwork Dancers
      Opens the way and proves you can tolerate spinning death

      Acquire Clawline from The Underworks
      Grapple points are non-negotiable; without it, you’re just a very determined falling object

      Access the upper-level doorway
      You’ll need to platform back up the right-hand side of the room to hit the levers from the bench at the start of Cogwork Core

      The first two requirements mean you should explore Coral Chambers and The Underworks properly. I know, I know — exploring. Terrible. But the Clawline is the difference between ‘skilled platforming’ and ‘a comedy routine performed by a corpse.’ Once you’ve got it, unlock the doorway to the upper level, then take a deep breath. Or several. You’ll need them.

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